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PilotClient 1.3.3 released for P3D/FSX/FS2020

PostPosted: Wed Mar 06, 2019 9:51 pm
by Keith Smith
v1.3.3 Sep 4, 2020
- simconnect.dll removed from installation to make virus scanners happy. The installer now downloads the simconnect.dll file at the end of the installation process

v1.3.2 Sep 2, 2020
- FS2020 initial support with hardcoded model matching for standard edition models (no scanning of models to see what is installed yet)
- Known issues
- simultaneous reception of COM1 and COM2 not properly supported with any audio panels except the steam gauge 172
- primary flight controls are not animated

v.1.2.3 July 21, 2020
- fix for ground clamping now constantly adjusts instead of only at touchdown, allows for sloping runways from other sims

V1.1.2 - Apr 15, 2020
Added
- Prepar3D v5 is now fully supported. Since v5 is a separate install, you'll need to switch your sim in use under 'Settings -> Model Matching' when you switch from v4 to v5 or vice versa.

V1.1.1 - Mar 17, 2020
Fixed
- rapid frequency changes no longer communicated to the server until the currency frequency has been selected for more than ~300ms. This is useful for 'direct tune' radio stacks that don't have a standby frequency and reduces server workload in dealing with rapid frequency changes.

V1.1.0 - Mar 6, 2019
Added
- Implemented VHF distortion.
- Added ignore list.

Fixed
- Support additional add-ons.cfg file locations.
- Crash bug if model matching data download fails.
- Do not use Carenado models for model matching.

Removed
- Remove flight plan form from web UI.

Re: PilotClient 1.1.2 released for P3D/FSX (P3Dv5 support)

PostPosted: Tue Jul 21, 2020 9:39 am
by Keith Smith
v.1.2.3 July 21, 2020
- fix for ground clamping now constantly adjusts instead of only at touchdown, allows for sloping runways from other sims