One item that needs to be kept in mind is I am only using XP970. I do not own XP10 and don't plan to for the foreseeable future. Given this and having observed LR/Austin since ver.3, I really do not have a lot of confidence they will address land class, etc. in ver.9. I would be happy for them to prove me wrong. As a result, my efforts should not be wasted or duplicate. I'm not arguing with you. This just the way I see the situation. Feel free to offer additional information if available.JN_ wrote:X-Plane auto-generates a lot of objects based on land-class data. I would avoid duplicating the effort for things which X-Plane may eventually generate automatically. For example, if there is a land-class representing golf courses, then X-Plane may automatically do those at some point in the future. Ditto for things like towers. Might be a good idea to get some feedback from Laminar about what they intend to implement, if possible.
The nice thing about their approach is that is scales very well, because they can use existing data and avoid creating content manually. If there is publicly available data of some other type that they're not already using or intend to use, it could be useful to generate scenery from this data. This approach definitely requires some technical skills though.
Yes, the scaling allows for just the sort of thing we're about here. Otherwise, I'd be in the soup without a cracker or a spoon!