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fixed spinning planes

Posted: Mon Feb 06, 2012 6:02 pm
by Keith Smith
If you're running FS9 or FSX, you might have noticed that parked aircraft appear to do all sorts of interesting things (spinning around or sitting vertically with the tail straight up). Once they start moving, though, everything appears normal again. This is due to a bandwidth saving feature where the server stops sending you data on aircraft that aren't moving. The case is handled properly in the X-Plane PE client, but not so well in the standalone PE app for FS9/X.

As a result, I'm rolling out a new build of the server which removes the bandwidth-saving feature. This should result in more accurate displays of parked aircraft in FS9/X. This change will be rolled out on the sever before we open tomorrow morning.

Re: spinning planes

Posted: Tue Feb 07, 2012 6:51 pm
by TexFly
That's why the other day, after a landing I saw a weird airplane far at the gate. I got closer and it basically was only the tail coming out of the ground! :lol:

I immediately thought: not a good landing!!!

Thanks Keith.

Re: spinning planes

Posted: Sat Feb 11, 2012 9:24 am
by steve.huff
When I first looked at this I thought people were intentionally spinning Normal Category aircraft, or doing it in protected airspace. :)