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X-Plane v10.1
Posted: Tue Apr 03, 2012 4:49 pm
by Steve Caffey
A few days late on this one, but I got a good laugh from it:
http://www.x-plane.com/2012/04/press-re ... f-x-plane/
Happy April Fools'.

Re: X-Plane v10.1
Posted: Tue Apr 03, 2012 4:57 pm
by Brandon Grchan
Our programmers did notice that this update to X-Plane 10 will make it completely useless, but our marketing team has decided upon the perfect solution to this problem! We are going to “spruce it up” by adding jewels in the sky! You will aim one of the two airplanes you get towards those jewels! When you do so, there will be a little noise that is played, or something like that… our marketing department is still working out the details.
lol
Re: X-Plane v10.1
Posted: Tue Apr 03, 2012 5:14 pm
by Alex Stjepanovic
I wonder how many poor &$%#!@s actually believed it and went "Yes!!!".
Re: X-Plane v10.1
Posted: Wed Apr 04, 2012 8:34 am
by Ryan Landis
Sounds like Flight.
Re: X-Plane v10.1
Posted: Wed Apr 04, 2012 1:06 pm
by BeechV35Pilot
Ryan Landis wrote:Sounds like Flight.
I was thinking that as well - a sarcastic statement about Microsoft's re-emergence into the flight sim market with their new "Flight" product.
Re: X-Plane v10.1
Posted: Wed Apr 04, 2012 2:16 pm
by Ryan Landis
BeechV35Pilot wrote:Ryan Landis wrote:Sounds like Flight.
I was thinking that as well - a sarcastic statement about Microsoft's re-emergence into the flight sim market with their new "Flight" product.
The only thing that tempts me to download it is the Microsoft Achievements, as I am quite the achievement whore...Can I say that on PE?

Re: X-Plane v10.1
Posted: Wed Apr 04, 2012 2:29 pm
by Keith Smith
Ryan, we say that about you on an hourly basis...so I think you're fine

Re: X-Plane v10.1
Posted: Wed Apr 04, 2012 2:33 pm
by Ryan Landis
Keith Smith wrote:Ryan, we say that about you on an hourly basis...so I think you're fine

