Online map suggestion
Posted: Wed Feb 23, 2011 11:13 pm
I'd like feedback on the following idea.
Online controllers often adjust their interactions with pilots based on what the controller perceives to be in best interests of the pilot. For example, if we know that someone is a real-world, current pilot, and they turn the wrong way on a procedure, we can briefly point it out and get them back on track. If we perceive that the pilot is actually not familiar with the fundamentals of the procedure to begin with, then the message we deliver will be different, and will be designed to help them get back on track AND understand the procedure.
First question, is that a reasonable and worthwhile approach to doing business with pilots on the network? I think so, but would like to hear other opinions on it.
The limitation of this approach, though, is that it requires the controller to either make a guess about the pilot's level of ability, or it requires pre-existing knowledge garnered from previous interactions. This works fine with a small community of pilots, but it doesn't scale very well as the community grows.
To the proposal, then. Would it be useful (for the pilots) to be able to specify their experience level (either in their profile when they register, or when they connect to the network)? This would remove most of the guess work, and would allow controllers to tailor their interactions right out of the gate.
It would be somewhat like selecting the difficulty level on a video game. This would not be a competition...there are no points for specifying the 'hardest' difficulty level. It would purely be for the purpose of delivering an experience to each pilot that best suits their needs, and helps them get the most out of the network.
Put simply, a pilot can only learn so much on a given flight. We don't want to over-saturate aspiring pilots with too much information, but at the same time, we don't want to let little items slip for pilots who are looking to fly with maximum realism.
In essence, the two questions an online controller should ask himself about each pilot are, "how much do you know about flying an airplane, and how realistic do you want this to be?"
Instead of us taking a guess, or getting to know each pilot individually, why not just have a system that lets a pilot furnish that information (privately) up front so that controllers can give them the best experience right out of the gate?
Detailed feedback on this topic would be greatly appreciated. It's not something I can take action on right away, necessarily, but it's something I'd like to seriously consider for the future. Done properly, I feel like this might become one of the most important features of the whole network. I'm curious if that's just wishful thinking, or if other pilots think it's equally useful.
Online controllers often adjust their interactions with pilots based on what the controller perceives to be in best interests of the pilot. For example, if we know that someone is a real-world, current pilot, and they turn the wrong way on a procedure, we can briefly point it out and get them back on track. If we perceive that the pilot is actually not familiar with the fundamentals of the procedure to begin with, then the message we deliver will be different, and will be designed to help them get back on track AND understand the procedure.
First question, is that a reasonable and worthwhile approach to doing business with pilots on the network? I think so, but would like to hear other opinions on it.
The limitation of this approach, though, is that it requires the controller to either make a guess about the pilot's level of ability, or it requires pre-existing knowledge garnered from previous interactions. This works fine with a small community of pilots, but it doesn't scale very well as the community grows.
To the proposal, then. Would it be useful (for the pilots) to be able to specify their experience level (either in their profile when they register, or when they connect to the network)? This would remove most of the guess work, and would allow controllers to tailor their interactions right out of the gate.
It would be somewhat like selecting the difficulty level on a video game. This would not be a competition...there are no points for specifying the 'hardest' difficulty level. It would purely be for the purpose of delivering an experience to each pilot that best suits their needs, and helps them get the most out of the network.
Put simply, a pilot can only learn so much on a given flight. We don't want to over-saturate aspiring pilots with too much information, but at the same time, we don't want to let little items slip for pilots who are looking to fly with maximum realism.
In essence, the two questions an online controller should ask himself about each pilot are, "how much do you know about flying an airplane, and how realistic do you want this to be?"
Instead of us taking a guess, or getting to know each pilot individually, why not just have a system that lets a pilot furnish that information (privately) up front so that controllers can give them the best experience right out of the gate?
Detailed feedback on this topic would be greatly appreciated. It's not something I can take action on right away, necessarily, but it's something I'd like to seriously consider for the future. Done properly, I feel like this might become one of the most important features of the whole network. I'm curious if that's just wishful thinking, or if other pilots think it's equally useful.