Weather Engines & PilotEdge
Posted: Fri Mar 15, 2013 1:55 pm
Hello,
I've chosen ORBX for Airport models, OpusFSX for Weather models, and FEX for Clouds, Sky and Water. I'm going through the manuals of each product and I've come across several questions related to their use with PilotEdge.
Opus uses NOAA weather data to create what it calls a "Dynamic Weather Region" of 912km by 912km and a "Detailed Weather Region" of 500km by 500km. Using Opus Live Weather Updates, its engine will download METAR data from various MET Stations along your intended route depending on the ICAO of your destination and en route alternates. In addition, Opus also injects Winds into the simulation for both Surface and Aloft based on METAR and/or GRIB data. With just this information alone, you can see several questions that need to be asked:
1) What happens to my Wind information coming from Opus, when I'm flying through PilotEdge airspace? If Opus is showing me "Winds 234/24" at my destination airport, will I get the same exact wind information by calling PilotEdge ATC at the destination airport?[/b]
2) What happens to my Wind information coming from Opus, if I've decided to customize my Wind data using the Opus Engine while flying through PilotEdge airspace? At this level, how can PilotEdge know anything about the winds being blown around in my simulator, unless it can read data coming from my simulator environment. Shouldn't I get completely different wind information when calling PilotEdge ATC in this case?
The assumption here, is that not all PilotEdge users will also be OpusFSX users (...REX users, etc.). So, if PilotEdge users are flying with differing weather models in their respective flight simulator environments, how do PilotEdge controllers handle such situations. The other questions have to do with AI visibility for the third-party weather engine user who also uses PilotEdge.
3) If Opus generates a "partial" cloud cover condition that places the base of the clouds at say, 700 feet agl, and I'm shooting a precision approach into an airport with other PilotEdge users who are operating in bright and sunny VFR conditions with no overcast above the airport for them, will I still see their PilotEdge generated AI aircraft in the pattern once I arrive at the 700 foot level punching down through "partial" cloud cover? In other words, how does PilotEdge render other AI traffic as seen on the screen of those using third-party Weather Engines such as OpusFSX?
I'm trying to work this out so that I know what to expect before getting started with PilotEdge.
Thanks.
I've chosen ORBX for Airport models, OpusFSX for Weather models, and FEX for Clouds, Sky and Water. I'm going through the manuals of each product and I've come across several questions related to their use with PilotEdge.
Opus uses NOAA weather data to create what it calls a "Dynamic Weather Region" of 912km by 912km and a "Detailed Weather Region" of 500km by 500km. Using Opus Live Weather Updates, its engine will download METAR data from various MET Stations along your intended route depending on the ICAO of your destination and en route alternates. In addition, Opus also injects Winds into the simulation for both Surface and Aloft based on METAR and/or GRIB data. With just this information alone, you can see several questions that need to be asked:
1) What happens to my Wind information coming from Opus, when I'm flying through PilotEdge airspace? If Opus is showing me "Winds 234/24" at my destination airport, will I get the same exact wind information by calling PilotEdge ATC at the destination airport?[/b]
2) What happens to my Wind information coming from Opus, if I've decided to customize my Wind data using the Opus Engine while flying through PilotEdge airspace? At this level, how can PilotEdge know anything about the winds being blown around in my simulator, unless it can read data coming from my simulator environment. Shouldn't I get completely different wind information when calling PilotEdge ATC in this case?
The assumption here, is that not all PilotEdge users will also be OpusFSX users (...REX users, etc.). So, if PilotEdge users are flying with differing weather models in their respective flight simulator environments, how do PilotEdge controllers handle such situations. The other questions have to do with AI visibility for the third-party weather engine user who also uses PilotEdge.
3) If Opus generates a "partial" cloud cover condition that places the base of the clouds at say, 700 feet agl, and I'm shooting a precision approach into an airport with other PilotEdge users who are operating in bright and sunny VFR conditions with no overcast above the airport for them, will I still see their PilotEdge generated AI aircraft in the pattern once I arrive at the 700 foot level punching down through "partial" cloud cover? In other words, how does PilotEdge render other AI traffic as seen on the screen of those using third-party Weather Engines such as OpusFSX?
I'm trying to work this out so that I know what to expect before getting started with PilotEdge.
Thanks.