Page 1 of 1
X-Plane put a high-rise in the approach path of 19R @ KSNA
Posted: Wed Aug 28, 2013 11:31 pm
by brianshell
The people in these office buildings can reach out and high-five the pilots......??

Re: X-Plane put a high-rise in the approach path of 19R @ KS
Posted: Thu Aug 29, 2013 5:44 am
by Jeff N
That's not good. I've never encountered that in XP, do you have the newest update, 10.22?
Re: X-Plane put a high-rise in the approach path of 19R @ KS
Posted: Thu Aug 29, 2013 7:41 am
by brianshell
Jeff N wrote:
That's not good. I've never encountered that in XP, do you have the newest update, 10.22?
Yup.. 10.22 64-bit.
It did the same thing to be in my home airport (KOGD). The structures seem fairly permanent, even surviving restarts of X-Plane. Fortunately, the plane will fly right through them.. so I can't hit the buildings.
[Moderator edited post]
Re: X-Plane put a high-rise in the approach path of 19R @ KS
Posted: Thu Aug 29, 2013 8:42 am
by Keith Smith
I recall this happening when they added the new artwork and buildings to XP10. You should file it with Laminar so they can potentially address it.
Re: X-Plane put a high-rise in the approach path of 19R @ KS
Posted: Thu Aug 29, 2013 2:07 pm
by mikealphacharlie
I'm definitely no expert on this subject, but I believe it is possible to place an exclusion zone around airports such that the XP default scenery generator will not place any buildings there. This involves using the World Editor tool (WED) to create your own custom scenery package, or you can edit an existing package. There is a mention of the Exclusion tool in this link to the WED manual.
http://www.x-plane.com/support/manuals/wed/
Regards
Steve
Re: X-Plane put a high-rise in the approach path of 19R @ KS
Posted: Thu Aug 29, 2013 2:13 pm
by currentadventure
It does the same thing to me on approach to 33R/L into KSBA

Re: X-Plane put a high-rise in the approach path of 19R @ KS
Posted: Fri Aug 30, 2013 4:18 pm
by bruce
Gee..& I used to moan about the odd tree on final in fsx
