Page 1 of 1

Plugin Folder Issues

Posted: Sun Jan 25, 2015 10:38 am
by cass7996
I have been running PilotEdge V.1.1.1 on my MacBook for about 2 weeks now. There has been some issues but most of the time it has worked just fine. Keith just released a new version which is supposed to fix the issues I was having in the previous version. Here is the problem I'm having now after downloading the new plugin

Every time I try to load XPlane and connect to PilotEdge, there is no sign of my PE plugin in my Plugins drop down menu once XP is loaded. I've deleted the old PE plugin and put the new PilotEdge folder in my resources/plugins folder and no matter what I do PE will not show up in my Plugins menu even though it is in my XP plugins folder. I'm at a loss and can't figure this one out on my own. Any help would be appreciated.

Re: Plugin Folder Issues

Posted: Sun Jan 25, 2015 10:57 am
by Keith Smith
We've been providing you with tech support via the help desk. If you can send the screenshots, we'll be able to tell you what is wrong with your installation.

Re: Plugin Folder Issues

Posted: Sun Jan 25, 2015 11:03 am
by Keith Smith
Ok, I got the screenshot and the log.txt. The files appear to be in the right place. The log.txt contains this:
dlerror:dlopen(/Users/[username removed]/Library/Application Support/Steam/steamapps/common/X-Plane 10/Resources/plugins/PilotEdge/mac.xpl, 6): Library not loaded: /usr/lib/libc++.1.dylib
Referenced from: /Users/[username removed]/Library/Application Support/Steam/steamapps/common/X-Plane 10/Resources/plugins/PilotEdge/mac.xpl
Reason: image not found
I can't debug this today, am in the office and don't have access to my Mac. Can anyone with a Mac who is familiar with this check to see if they have /usr/lib/lib++.1.dylib and what provides that library? It seems to be missing on his system, which seems odd.

Re: Plugin Folder Issues

Posted: Thu Jan 29, 2015 8:01 am
by cass7996
Here's an update to anyone who has been having the same issues I've been having.

It turns out the Mac OS X I am running doesn't support the /usr/lib/lib++.1.dylib library. I am currently running 10.6 OS X. Tonight I'll update my system to 10.7 or higher and see what happens.

I miss PilotEdge :(

Re: Plugin Folder Issues

Posted: Thu Jan 29, 2015 10:53 am
by Keith Smith
Yes, it turns out the new Mac build (which fixes the crash in flight issue) now require OSX 10.7 or better. I tried to adjust it for 10.6.x compatibility but failed. This happened as a result of me moving to 10.10 for my build environment (so I could replicate the crash in the first place). There is a chance I'll be able to restore 10.6.8 compatibility, but the first attempt failed and I don't have the bandwidth to debug it further right now.

Re: Plugin Folder Issues

Posted: Thu Jan 29, 2015 1:24 pm
by Steven Winslow
If you want the older plugin from last July I can send it to you. I'm running OSX 10.8.5 Mountain Lion with no problems with that PE plugin build. Not sure what version number it is, but it works just fine. I wager it would work in 10.6, too.

Re: Plugin Folder Issues

Posted: Tue Feb 10, 2015 8:37 am
by cass7996
I've got everything running fine now thanks for the reply. Only thing now is I can't get Teds Lax scenery to play nice with my separate KSNA scenery file. But that's another topic for another thread.