PSA: X-Plane is a total liar about VRAM usage
Posted: Thu Feb 02, 2017 11:52 am
I've been having a reoccurring issue with X-Plane (v10) where, with no identifiable cause, my FPS would drop to 1. Even saw 0.15 at one point. Now, this is textbook behavior for VRAM exhaustion, but with a 1080, I thought that was unlikely, especially when I looked in Rendering Settings and saw X-Plane reporting as using "2823.11 meg" of VRAM. Since a 1080 has 8192MB available, clearly that wasn't the problem, so I spent time troubleshooting other things, disabled threaded optimization, blah blah.
But as it turns out, X-Plane is a complete and total liar about VRAM usage! It happened again on my stream last night, so I did some more research, and found other people running into severe FPS drops that recommended using GPU-Z to monitor VRAM usage. Turns out that, when sitting on the ground at one of the MisterX airports, my VRAM usage reported by X-Plane was 4800mb, but GPU-Z reported 7890mb in use! So, enough that any random textures or distant airport scenery loading in would push me over the limit.
I've now reconfigured to lower max texture size to 'Very high' instead of 'Extreme', and am comfortably under the limit. The good news is the sim doesn't look too different, plus I had experimented with world2xp but found that it murdered my FPS - now that I have more VRAM available, I can have that installed and the sim looks better than before.
But as it turns out, X-Plane is a complete and total liar about VRAM usage! It happened again on my stream last night, so I did some more research, and found other people running into severe FPS drops that recommended using GPU-Z to monitor VRAM usage. Turns out that, when sitting on the ground at one of the MisterX airports, my VRAM usage reported by X-Plane was 4800mb, but GPU-Z reported 7890mb in use! So, enough that any random textures or distant airport scenery loading in would push me over the limit.
I've now reconfigured to lower max texture size to 'Very high' instead of 'Extreme', and am comfortably under the limit. The good news is the sim doesn't look too different, plus I had experimented with world2xp but found that it murdered my FPS - now that I have more VRAM available, I can have that installed and the sim looks better than before.