New SoCal Scenery from Orbx (FSX/P3D)

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Dan Everette
Posts: 18
Joined: Mon Nov 08, 2010 3:54 am

New SoCal Scenery from Orbx (FSX/P3D)

Post by Dan Everette »

Just in time for PE's birthday bash. ORBX just announced the release of several SoCa airports for free, including:

KAJO, Corona Municipal Airport, Corona, CA
KAVX, Catalina Airport, Avalon, CA
KEMT, El Monte Airport, El Monte, CA
KRIR, Flabob Airport, Riverside/Rubidoux, CA
KVNY, Van Nuys Airport, Van Nuys, CA
L35, Big Bear City Airport, Big bear, CA
L52, Oceano County Airport, Oceano, CA

Download link is in the post on this thread on their forums (need to be registered there):

http://www.orbxsystems.com/forum/topic/ ... na-pack-1/
_________________________________________
-Dan Everette
Having the runway in sight just at TDZE + 100 is like Mom, Warm cookies and milk, and Christmas morning, all wrapped into one.
Nick Warren
Posts: 78
Joined: Mon Dec 03, 2012 11:09 pm

Re: New SoCal Scenery from Orbx (FSX/P3D)

Post by Nick Warren »

Great find. Curious if it will somehow require Global to work correctly. I'm stuck at work until Friday, so can't try and find out until then.

Nick
twharrell
Posts: 297
Joined: Mon Jul 08, 2013 12:02 pm

Re: New SoCal Scenery from Orbx (FSX/P3D)

Post by twharrell »

Nick,

These freeware airports are the enhanced versions of the default airports, meaning they are up to date in layout and building placement. The airports also use many objects from the Orbx libraries you download periodically. The airports are better than default, but not to level of their detailed freeware airports like KBHM. Still a good upgrade from default and you only need FTX Global and the latest Orbx libraries for them to look right.

Todd
Regards,

Todd
Nick Warren
Posts: 78
Joined: Mon Dec 03, 2012 11:09 pm

Re: New SoCal Scenery from Orbx (FSX/P3D)

Post by Nick Warren »

Yeah, not really looking to pull the trigger on Global. Will have to just experiment to see if they work without it. Thank you though.
Nick Warren
Posts: 78
Joined: Mon Dec 03, 2012 11:09 pm

Re: New SoCal Scenery from Orbx (FSX/P3D)

Post by Nick Warren »

Just did some testing and these work without Global installed. Nice additions!
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