Weather engines
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- Posts: 9942
- Joined: Sat Oct 09, 2010 8:38 pm
- Location: Pompton Plains, NJ
- Contact:
Re: Weather engines
they're derived from amplified surface winds. they definitely change.
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- Posts: 401
- Joined: Thu Dec 22, 2011 11:42 pm
- Location: Longmont, CO
Re: Weather engines
For FSX (or Prepar3D) you'll be hard-pressed to beat the combination of REX (for textures) and OpusFSX for the weather engine.
-M.
-M.
Mark Hargrove
Longmont, CO
PE: N757SL (Cessna 182T 'Skylane'), N757SM (Cessna 337 'Skymaster'), N757BD (Beech Duke Turbine)
Longmont, CO
PE: N757SL (Cessna 182T 'Skylane'), N757SM (Cessna 337 'Skymaster'), N757BD (Beech Duke Turbine)
Re: Weather engines
Agree.Mark Hargrove wrote:For FSX (or Prepar3D) you'll be hard-pressed to beat the combination of REX (for textures) and OpusFSX for the weather engine.
-M.
Regards,
Todd
Todd